<!DOCTYPE HTML>
<html>
    <head>
        <meta http-equiv="content-type" content="text/html; charset=UTF-8">
        <title>Onslaught!</title>
        <meta name="description" content="Onslaught! is an HTML5 game made by Lost Decade Games. Fight off the horde with medieval weapons and powerups!">
        <meta name="keywords" content="onslaught, html5, indie, browser-based, lost decade games, javascript, chiptunes, arcade, retro, oldschool, geoff blair, matt hackett, joshua morse">
        <style type="text/css">
            html, body {
                background: #000;
                margin: 0;
                padding: 0;
            }
            
            h1, p {
                display: none;
            }
            
            canvas {
                cursor: none;
            }
        </style>
    </head>
    <body>
        <h1>Onslaught! by Lost Decade Games</h1>
        <p>
            <strong>Onslaught!</strong>
            is an HTML5 game made by <a href="http://lostdecadegames.com/">Lost Decade Games</a>.
        </p>
        <script src="files/base.js">
        </script>
        <script src="files/timer.js">
        </script>
        <script src="files/sound.js">
        </script>
        <script src="files/size.js">
        </script>
        <script src="files/vector2.js">
        </script>
        <script src="files/rect.js">
        </script>
        <script src="files/keyboard.js">
        </script>
        <script src="files/engine.js">
        </script>
        <script src="files/object.js">
        </script>
        <script src="files/object_types.js">
        </script>
        <script src="files/image_loader.js">
        </script>
        <script src="files/spawn_point.js">
        </script>
        <script src="files/spawn_wave.js">
        </script>
        <script>
            (function(){
                var e = new horde.Engine();
                e.run();
				
				setTimeout(  function(){
					//e.stop()
				}, 6000 );
            }());
        </script>
        <canvas height="480" width="640" id="display">
        </canvas>
    </body>
</html>
